How I got here
During my Master’s degree, I created VANISH, a horror game that unexpectedly went viral. Earning over 40 million views and nearly 1 million videos on YouTube. Watching players react in fear and laughter made me realize how powerful interactive emotion can be.
At Adtalem Global Education, I led immersive-learning projects such as Accounting for Empires and myVRscope™, earning multiple awards including the Ron Taylor Award (2018). Those projects proved how game design could transform real-world training.
In 2020 I founded a startup that built a Healthcare VR experience suite and a custom cloud platform with LMS, data, and e-commerce tools. Within two years we delivered 6 products, 150 skills, and 18 simulations to thousands of learners before successfully selling the company. I stayed on to rebuild the acquirer’s product line and coach the team.
In 2024 I joined K5 Factory as Technical Director for Oktoberfest, a VR social multiplayer game. With less than a year to launch, I streamlined workflows, scaled processes, and aligned the team around a clear vision. The game launched successfully on September 2024 and continues to grow with new attractions and a thriving community.