Vasco Torres

Creative Technologist

Building immersive worlds where technology feels alive

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Impact & track record

Building scalable immersive platforms that actually ship.

Technical Director and former VR startup CTO with a decade of experience leading full-stack teams across VR, multiplayer, and edtech. I help teams ship stable, scalable products, re-architecting platforms, smoothing delivery pipelines, and turning prototypes into real releases used by thousands of learners and players.

Experience
10+ years

in immersive & game-based learning.

Awards
2 multi-awarded projects

recognized for innovation in VR and learning.

Top skills

Unity3D Git Photon Rider GCP AWS Firebase Play Framework Databases Docker Jenkins JIRA

Oktoberfest – VR Social Multiplayer

~100K players · 500+ reviews

Role: Technical Director · K5 Factory

Re-architected and stabilized the project with <1 year to launch. Designed multiplayer architecture using Photon Fusion 1→2, defining authority and data flow patterns. Co-developed XR locomotion and implemented tooling for automated Quest Store builds.

Clinic Immersives (acquired)

6 products · 150+ skills · 18 sims

Role: Co-founder / CTO · inciteVR

Built full VR learning platform (LMS, analytics, cloud) and multiple training products during the pandemic. Used by thousands of learners.

Becker Accounting for Empires™

Multi-award winner

Role: Lead Developer · Adtalem Global Education

Designed and developed a multi-award-winning educational strategy game for accounting students.

From Games to Feelings

I started out making games for fun and never stopped chasing the rush of crafting experiences that move people. Today, as a Technical Director, I design and lead immersive projects that blur the line between play and presence.

Outside work, I tinker constantly. You can find me teaching my dog to “talk”, automating my house, or further exploring how code can connect emotion and intelligence.

Portrait of Vasco Torres